Make AI do as Exactly as You do! - How to Use UnitCapture with Planes!
In this tutorial i'm going to show you how to setup and use UnitCapture,
we will be creating a small scenario to demonstrate the function and order
of how to capture the code, and then apply it so that the AI performs
the actions that you did in your scenario intro, or for a video.
Here is the link to the BI Forums Wiki on the UnitCapture function
https://community.bistudio.com/wiki/BIS_fnc_unitCapture
Download the script
================
Here you can download the go.sqf script seen in the video to
apply the code you capture:
https://drive.google.com/file/d/1VTBjdTGQ29br5GGllwtdaawQjUgm_oh0/view?usp=share_link
Timestamps
0:00 Introduction
0:25 Place a player
1:00 Name the vehicle
1:30 Setup your scenario
2:22 Place a playable unit
2:44 Setup Record trigger
3:03 On activation code
3:53 BI Wiki page for UnitCapture
5:45 Setup a Replay trigger
6:40 Save the scenario
7:00 Mission folder and go.sqf script
8:20 Vehicle tip
9:04 Play the scenario and record
10:45 Esc and then F1
11:07 Add code to script
12:00 Press F2
12:11 Copy code to script
12:56 Switch the player
14:00 Replay through 0-8
====================
Music used in the video:
====================
- Cavemen of the Future by Joel Cummins, Andy Farag
- Loop-Caught by Andrew Langdon - (Opening song)
- Komorebi by Futuremono - (Closing song)
- Rewired by The Whole Other
- Rich in the 80s by DivKid
- Searching For You by White Hex
Game Resolution:
1920x1080
My Computer Specs:
=================
Intel i7 7700k
G.SKILL Ripjaws V Series 32GB (4 x 8GB) DDR4 3600mhz
EVGA XC BLACK GeForce RTX 2060 12GB
1 WD 1TB SSD
4 WD 500gb SSD
EVGA Z270 FTW – K
EVGA SuperNOVA 1000w
Win10 x64
Streamline Servers
================
Rent an Arma 3 server from Streamline Servers
https://streamline-servers.com/billing/aff.php?aff=992&pid=60
Other Videos By Gunter Severloh
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