Makes Me Want to Cry - Let's Play Klonoa 2: Lunatea's Veil - Part 10 (Final)

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Someday he'll keep travelling those dreams.

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The story begins with Klonoa, in what appears to be a dream, being asked for help by an unknown silhouette. Klonoa suddenly starts falling into water. A flying ship, carrying sky pirates Leorina and Tat, appears above him. Before they can take his ring, the priestess-in-training Lolo and her sidekick Popka appears and they fly off, not wanting to risk losing the ring. Klonoa wakes up and is greeted by Lolo and Popka, they mention that he is in Lunatea and that they should see The High Priestess. Along the way to meet the priestess, Klonoa uses the ring, with Lolo in it, to ring a giant bell. After talking with the High Priestess, Lolo is granted the title of a priestess. Klonoa learns he must get the elements from the giant bells spread throughout Lunatea, but Leorina and Tat manage to get in his way, and take them.

The game takes place in the dream world of Lunatea. It is composed of four kingdoms. The Kingdom of Tranquility, La-Lakoosha, is a peaceful kingdom that lies at the north of Lunatea and where the High Priestess resides. The Kingdom of Joy, Joilant, is a kingdom to the south of Lunatea and resembles an amusement park. The Kingdom of Discord, Volk, which lies to the west, resembles several metalworking factories and its people wage a neverending war. The Kingdom of Indecision, Mira-Mira, is secluded and snowbound all year long. Each kingdom contains a bell housing its element.

Klonoa 2: Lunatea's Veil is a platform game developed and published by Namco for the PlayStation 2 in 2001. It is the direct sequel to Klonoa: Door to Phantomile (1997) for the PlayStation.

The game puts players in the role of Klonoa, who, along with a new cast of friends, has stumbled into another adventure, this time to save the world of Lunatea and help unveil the mysteries of the enchanted world. The game features gameplay inspired by the original Klonoa with 2D side-scrolling in a 3D-rendered environment. Klonoa's equipped weapon is a crystal ring which contains the life of Lolo inside helping him.

The gameplay of Klonoa 2: Lunatea's Veil is comparable to its predecessor Klonoa: Door to Phantomile, consisting of standard platforming stages and boss battles, as well as board-riding stages. After a specific point in the game, the player has the option of choosing which stage, or "Vision", to play on the game's world map. For most of the game, the player is restricted to a side-scrolling 2D path in a 3D environment, with the ability to move left, right, up, or down. The player can also turn toward or away from the screen to interact with or throw things at objects in the foreground or background. In the standard stages the goal is to reach the end of level by means of using the enemies to overcome obstacles and solve puzzles. Klonoa has a limited amount of health in the form of hearts, which is reduced when coming in contact with enemies and certain obstacles.

In addition to being able to jump, Klonoa can shoot enemies with his signature "Wind Bullet" using the ring he carries. Once Klonoa has shot an enemy with a Wind Bullet, the player can throw it or use it to double jump by tossing the enemy towards the ground after jumping. There are also special kinds of enemies that are required for progressing through each Vision. These include the enemies called "Boomies", which will explode after a certain amount of time and must be used to break certain barricades; "Likuries", which absorb the enemies they are thrown at, resulting in them changing color from which point the player can use them to break crystals of the matching color; "Erbils" that give Klonoa the ability to jump higher than normal; and "Kitons", enemies the player can use to fly for a short time. There are also jet-like enemies and large cannons that rocket Klonoa towards distant parts of a Vision. Additionally, there is a feature that lets a friend use a second controller to make the character Popka give Klonoa an extra boost while jumping. Other than that, however, there is no multiplayer mode in this game. Board-riding stages put Klonoa on a fixed, continuously-moving path towards the end goal. Boss battles normally consists of grabbing enemies or objects to throw at the boss until its health depletes.

Makes Me Want to Cry - Let's Play Klonoa 2: Lunatea's Veil - Part 10 (Final)

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