Making a Game for the Spectrum Next: INVASION OF THE EMERALD SAUCERS - Beyond The Scanlines #094
Ever since my Spectrum Next arrived in mid-2020, the desire to create a game for it has been strong. But with life getting in the way, it was only now in Space Year 2023 that I was able to pull it off with the release of "Invasion of the Emerald Saucers", which is a Pay What You Want release.
This video covers the game's development - with some of the ups and downs in developing a game using NextBASIC, alongside some of the tools and process behind it.
You can download it from my itch.io page: https://robc.itch.io/invasion-of-the-...
Graphics Tools I Mention:
Krystle Designs (10:27): https://leeorg.itch.io/krystle-designs
Remy's Sprite Tools: https://zx.remysharp.com/sprites/
Sound Tools I Mention:
Remy's AYFX Driver Port and SFX Tools: https://zx.remysharp.com/audio/
NextDAW: http://nextdaw.biasillo.com/
Other Games:
Rusty Pixels (Baggers In Space/Warhawk/Tyvarian/RAMS): https://www.rustypixels.uk/
Bikers: https://www.cavern.games/Bikers
Kevman3D's Games: https://kevman3d.itch.io/
Thanks for watching!
Beyond The Scanlines is a series of explorations of interesting games (old and new) for classic home computer and console systems.
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Chapters:
00:00 Pre-Intro
00:11 Intro
02:49 What is "Invasion of the Emerald Saucers"
05:18 Wrangling the Spectrum Next
10:07 Pipelines, Tools and Toolchains
22:05 What's Next?