Making Myself Smarter by Playing Professor Rubik's Brain Fitness for 30 Days - PC and Switch Review!
Making Myself Smarter by Playing Professor Rubik's Brain Fitness for 30 Days - PC and Switch Review!
Script:
I've been focusing on video games that work out the body and haven't really done one that works out the mind. Well, that ends here when I play and review Professor Rubik's Brain fitness for the Nintendo Switch, Xbox, and more. For this review, I played the PC version of the game.
[Intro]
As always, let me give you a little background information about my experience with these types of games. As a kid, these were just the cream of the crop. You had brain age, big brain academy, and so many of these mind-expanding games. I played a ton of them, and they made me feel like I was getting more intelligent. Then reports started coming out that the results of playing brain games are not that well known. You get better at playing specific brain games, but that doesn't really carry out other aspects of life. With those reports and the website Lumosity taking control of the market, these games started declining in popularity. We were at the point where the latest Nintendo Brain training games aren't released here in North America. While the consensus is that they may or may not help your brain, they were still fun for me. Thankfully, developer Magic Pockets is trying to fill that void with professor Rubiks Brain fitness. Does it serve the scratch, or am I left wanting more? I played the game for thirty days to see.
When you boot up the game, you will be introduced to professor Rubik, a younger digital stand-in for Erno Rubik. Above him is his classic invention, the Rubik's cube. The game then gets into the concept that it will use the idea of the rubiks cube to expand your brain in Math, Organization, Memory, and more. I have to say, the way they present this concept is pretty genius. Bringing up the fact that speedcubers need the training to be at the top of their league like any athlete. It would be cool to show maybe one of them playing this game to bring home the idea that this type of training will make you a speedcuber. Saying how much it helps them solve the puzzles faster. But, overall, the presentation is excellent, and it's a great way to frame this set of brain exercises.
With the opening cutscene over, you are presented with the main menu. You get your choice of doing some of the training games or relaxing to some free play puzzles. If you hit training, you will be brought to a new menu that shows the calendar to keep track of your streaks and more options. The daily training will bring you to a selection screen to choose what game you want to practice for the day. The evaluation will set you up with a random set of six exercises to complete. Afterward, you will get a score showing how well you did. You can only do an evaluation once per day. Doing so will mark the calendar as completed to begin and rack up your streak. A profile is to adust the usual information such as your name and others. Lastly, the gallery will show off what you unlocked. Unlockables come in the form of images and a paragraph giving the history of Erno Rubik and his accomplishments. It's a fantastic way to keep you motivated to keep doing the puzzles and illustrate the man's life. After about thirty days, I unlocked only half of the options, so it takes some time to get them all.
The main focus of brain games such as these are the exercises, and this game has some great ones. The games are broken down into categories such as agility, letters, numbers, and so on. There are twenty-two minigames in the game. When you pull up the game in the menu, you will see the instructions on the left-hand side and what area works out in your brain. After completing the evaluation for the day, professor Rubik will show up and highlight the minigames to complete to improve your score in the future.
I am going to quickly run down each. Count the cubies will drop down many blocks at once, and you have to count as fast as you can. The game is made more complex by forcing you to subtract or add colors and becomes quite a challenge. Flash compare will drop down two or four sets of blocks, and you have to see which has more or less of a specific color. The rapid recall will drop down some colored cubs on the floor, and you have to keep track of what color dropped when for the question. It gets super complicated when six cubs are dropped, and you have to remember what color was the most often when you forgot what color came first. Exploding cube will have a cube highlighted in a Rubik's cube and then blast that sucker.
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