Making Video Games Interactive + Blueprints Coding

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Published on ● Video Link: https://www.youtube.com/watch?v=uRuCMFKFiH8



Duration: 1:34:46
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Today we went over the fundamental tools you have as a games programmer to add interactivity to a video game -
1) Touch: Have something happen when two objects touch (or overlap)
2) Trace: Draw a line (or other shape) through the world and see what it hits
3) Radius: Find everything near a point
4) Think: Have something think every frame or every so often


We used these tools to make a glitter rocket launcher.







Tags:
IS50A
interactivity
line trace
radius search
ue4
physics
touch
overlap
think
trace