Mario Kart 64 for the Nintendo 64 First video in English

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Published on ● Video Link: https://www.youtube.com/watch?v=Mm1NdfGMkxM



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Mario Kart 64 (マリオカート64 Mario Kāto Rokujūyon) is a kart racing video game developed and published by Nintendo for the Nintendo 64 video game console. It is the successor to Super Mario Kart for the Super Nintendo Entertainment System, and the second game in the Mario Kart series. It was released in Japan on December 14, 1996, and in North America and Europe in 1997. It was later released as a Virtual Console game for the Wii and Wii U in 2007 and 2016, respectively.

Changes from the original include the move to polygon-based true 3D computer graphics for track design, and the inclusion of four-player support.

They move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites.

Production of the game began in 1995 under its original title Super Mario Kart R (the "R" stood for "rendered"). and was intended to be a launch game for the Nintendo 64, but more resources were given to Super Mario 64's development. Mario series creator Shigeru Miyamoto acted as producer and often consulted with game director Hideki Konno.

Miyamoto stated that the game was in fact 95 percent complete at the time of the show, but Nintendo chose not to display a playable version due to the difficult logistics of demonstrating the multiplayer features.

The player's driving controls were designed to be similar to operating a radio-controlled car. While Mario Kart 64 features tracks that are fully rendered in 3D.

Konno stated that, while rendering the characters as 3D models was not impossible, the limited processing power of the console would not have allowed all eight characters to appear on the screen at once. Instead, the characters are composed of pre-rendered sprites that show the characters from various angles to simulate a 3D appearance. Rare, developer of the Donkey Kong Country games, provided Donkey Kong's character model.

The soundtrack for Mario Kart 64 was composed by Kenta Nagata, which was his first work on a Nintendo game.[

Mario Kart 64 sold approximately 5.5 million copies in the United States and 2.24 million in Japan. Game Informer reported in June 2014 that the game had sold 9.87 million copies worldwide, making it the second best-selling game on Nintendo 64.

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Mario Kart 64
Nintendo 64
Mario
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Mario Kart 64 Statistics For RetroGaming With Edgar Rivera

There are 276 views in 3 videos for Mario Kart 64. His channel uploaded an hours worth of Mario Kart 64 videos, roughly 1.06% of the content that RetroGaming With Edgar Rivera has uploaded to YouTube.