Mario Kart Wii - Chomp Valley (Custom Track) by MrBean35000vr and Chadderz
I'm back on the track making scene! This track is Chomp Valley, which started out life as boring old DS Peach Gardens. Now it has a cliff, Chain Chomps high on caffeine/crack and Monty Moles on steroids. It also has a lake which you'd be hard pushed to fall into, I don't think anyone has so far, but it's there in case you ever want to drown.
Anyways, this track is definitely definitely definitely the prettiest track we've made so far, makes Mushroom Peaks look completely ugly (no offence to it), and also took longest to design. I came up with the idea on a whim; I drew a squiggle in Paint and thought, "Eh, that'll do" and made a track out of it. Then built a cliff, some jumps, a lake, etc... Needless to say, it turned out much better than I expected it to, and the addition of the chain chomps especially keeps things highly interesting and amusing :P
Here is, as usual, an online demonstration of the track, featuring 8 players all getting bashed around by chain chomps, except for me for the most part, I got away quite lucky :P There are two races featured here.
At the moment, there are several glitches, but they're all known; I do plan to release RC2 soon which will fix them (most notably the hole up top of the boost).
And yes, in case people are wondering/are slow and haven't found out yet, it IS added to the CTGP, under (surprise surprise) DS Peach Gardens.
A huge thanks, of course, to Chadderz for coding the SZS Modifier, and for yet again, listening to nagging requests. Because of it, you lot all get a new SZS Modifier too with some enhanced features, so it all worked out quite nicely, eh?
Apologies for video glitches, no, the original video didn't have them.
Anyway, enjoy the video... and for those who can play the track, have lulz! ;)
Known glitches:
Falling at the big ramp - There is a hole at the top of the big ramp that you can fall down and end up below on the inside. Fortunately you can escape again :P I will fix soon.
Texture issues - This seems to be caused by running in 50Hz mode. Try setting the Wii to 60Hz!
Chomp Valley (RC1) by MrBean35000vr and Chadderz
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