Mark of the Ninja: Dosan's DLC and Desert Ruins (100% Walkthrough Part 3)
The plants grew in an ancient conservatory. But to reach them I had to sneak through the old fortress where the bandits were holed up.
Dosan
Playlist: https://www.youtube.com/playlist?list=PLx--4bBN4hc46vYWcKOjl5KfbTf8Bfx_s
Shorter Analysis: https://www.youtube.com/channel/UCnc-X72b4ufsD8DhDGiL_mA
Twitter (for occasional updates): https://twitter.com/Leonardo_BaRe
Game Remastered (Original Version no longer for sale): https://www.gog.com/game/Mark_of_the_Ninja_Remastered
Timestamps: (CR=Challenge Room)
0:00 DLC:A Tale from the Past (Special Edition and Remastered)
1:40 Dosan: a Peaceful Playstyle with Friendly Insects
10:49 The Forgotten Traps in the Forgotten Fortress
28:14 It guarded the Plants, as the Plants guarded our Future
42:49 Quick Analysis of the DLC and Unlocked Equipment
(Dusk Moths, Fungal Spores and Path of Wisdom)
46:18 10.Secrets and Traps
55:19 Saving Dosan and Beating up Bandits
59:08 Dosan's Needles
1:02:17 The Perfect Path to the Keys
1:05:25 A Room full of Possibilities
1:16:05 Dosan's free but won't move
1:17:40 Trap Extravaganza (CR9)
1:24:09 Sumi: the best guarded Ink
1:29:37 Now it all makes sense
1:31:00 11.Set to F.light
1:33:24 Mark of Serenity among the Stalkers
1:43:29 Avoiding Bandits
1:47:22 Destroying Bandits
1:53:22 Escape from the Ruins
1:56:03 Better Abilities, Deadlier Puzzles (CR10)
2:02:00 Azai's Edgy Phase
2:06:54 Focus on the Stalker
Thank you very much for watching!
Mark of the Ninja is a 2012 stealth video game originally released for the XBOX 360 (summer of arcades) by Klei Entertainment, makers of Shank, Don't Starve, Invisible, Inc. and many more in the following years (their latest work, Griftlands, is in early access on Steam at the moment), all with their distinctive art style, inspired by traditionally animated cartoons, but without sugar-coating the violence.
The protagonist, simply called Ninja or the Marked One, has special abilities granted by the power of japanese tattoos by master Dosan using a flower called Sumi: between dream and reality, between realism and fantasy, the traditional Ninjas fight against the Hessian Services, a security company using the latest gadgets money can buy, when their leader Count Karajan doesn't spend the cash on less useful stuff.
With the help of Ora and useful circles indicating noise waves and points the alarmed guards are investigating, the Ninja must avoid Tripwires, Lasers, Motion Sensors and much more, while choosing between an almost pacifist ghost run or a number of entertaining take-downs, with plenty of gadgets for both playstyles. A detailed soundscape completes the presentation, music layered on top of the ambient tracks, guards talking to each other and themselves and of course Ora's advice following the Ninja at every step.
The Special Edition includes developer commentary and a new long level called A Tale from the Past, set 50 years before the events of Mark of the Ninja and following a young Dosan in Tabriz. This DLC is included in Mark of the Ninja Remastered.
Mark of the Ninja 100% Walkthrough Part 3, Mark of the Ninja Part 3, let's play Mark of the Ninja: complete game, all scrolls, tokens and challenge rooms, story discussion and gameplay analysis
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