Max Payne 3: Glitch Package (Part 5)
More glitches in Max Payne 3! I had various subs asking for some more Max Payne 3 glitches, but since I don't have the game anymore, I decided to upload some stuff I still had on my hard drive.
This is stuff that I never intended to upload (since I normally don't upload every single thing that I find). So I guess these can be considered 'deleted scenes'.
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Points of Interest:
1. Out-of-bounds sightseeing at the airport tram-station -- For some reason there is a dead enemy lying oob in the middle of nowhere. If you try to run to the next station, you just fall oob to your death.
2. Aboard the tram at the airport -- It's possible to breach the tram while it's in motion, but this is wasted potential, since the game "kills" Max when the train gets far enough from him. I imagine this is some sort of 'glitch control' by the devs in case anyone ever managed to fall off the tram.
3. At the police station -- Some pointless footage of Max lurking out-of-bounds, while the enemies seem unsure as to whether they should attack. I like how Max appears from the brick wall and pops the cop tho.
4. At the cemetery -- If you suddenly restart while the game is loading some "important" event...on restart all the enemies in the level are loaded without their AI. So that they are in their 'idle-stances', it's funny tho, that they still scream when shot. Must be nightmarish to watch someone shoot you in cold blood while you stand paralysed.
5. At the Funeral Home - I had earlier set-up a glitch that let me keep the grenade launcher after Max and his sidekick are stripped of weapons and are forced to dig their own graves.
Not in the vid since it takes too long to set up, but this is what I did:
(a) I went out-of-bounds during the sniper battle (at the cemetery), and I went to the back of the funeral home and I planted the weapon there.
(b) I then back-tracked and played the game as normal, so after the game strips you of weapons and makes you dig your grave, I simply went to the area that I had earlier planted the grenade launcher and took it into the funeral home. From there I...
6. ...used 'Grenade High-Jump' to get early access to the Boss in the funeral home. He is 100% invincible during his first phase, so never bother trying to get a sneaky shot in on him. It's just a waste of bullets afterall.
The Boss never tries to shoot Max, but if you move the camera to certain angles, he will keep trying to shoot Max's sidekick. You can push him around and he'll just look at Max with a creepy expression.
I then pushed him to the trigger that activates his final phase, he then teleports back to the balcony and becomes mortal.
7. Still at the funeral home near Max's sidekick - The game didn't give Max's sidekick the "ability" to be killed by the grenade launcher here at the funeral home (since Max isn't supposed to have it here). The grenades explode on him like as if he was made of steel, he won't budge an inch. Tho bullets still kill him obviously.
8. At the police station again -- There is an area out-of-bounds that if you stand there, the floor flashes with interesting psychedelic colors, like some sort of 70's disco floor.
9. At the end of the vid is short footage of me doing a grenade high jump during a "last man standing" scenario, looks cool seeing Max shoot the guy dead in the eye while flying up awkwardly through the air.
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