Uncharted: Glitch Package (Part 1)
Glitches in Uncharted!
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Points of Interest:
1. Some out of bounds swimming. The edge of the water has a ledge you can grab and shimmy across, I like the contradiction of holding on to a ledge of water.
2. Grenades can break you out of prompts in this game, which would be handy if they didn't also kill you. Done by activating a prompt at a very particular time as the grenade explodes. Some effects:
(a) Kicking open a door. Drake goes flying backwards in his death-animation, and then -- while dead -- he returns to the door (limp) to "kick" the door open.
(b) You can breakout from reading the book, Drake will fall dead, but it's possible to keep opening and closing the book, as if Drake were reading it
(c) Death Breakout. You can break Drake out of his Death Animation/immobile state. So you keep control of him after he dies...
...he becomes "Zombie Drake", a dark section of the game's programming lurks here...
...Zombie Drake's mechanics are totally different to normal. I show him shifting backwards oddly, this is actually Zombie Drake's glitched Grenade throw animation, if you spam the Grenade throw button.
He won't throw the grenade in 1 button-push -- but rather -- each time you spam the button to throw the grenade, he'll do 1 single frame of his 'grenade-throw animation' for each button push.
Not in the vid: If you jump, he'll fly really far across a room, and then suddenly go limp halfway through like a rag-doll and die. More testing needs to be done on Zombie Drake's other mechanics.
It's a shame that you die after a while as Zombie Drake, would be interesting to see how his glitched mechanics would interact with the rest of the game.
3. I show some other areas that you can do the Sky Launch glitch. I'll mention a few things about the Sky Launch. Firstly, since Drake is in his "Inspect Mode" during the Sky Launch (an action that was never designed to be done in air), the game tries as hard as possible to make Drake's feet go towards any ledges that are nearby.
So what happens is that Drake's feet become "magnetically" attracted to nearby ledges.
That's convenient for easy landing onto ledges. But It's annoying if you actually wanted to go up further, or to fly in a different direction.
4. At the end of the vid I show what CAN happen if there are no ledges about for Drake's feet to be magnetised to. He goes flying out-of-bounds.
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