Maya Quick Tip 8: Visualize Transparency/Glass on Individual Objects with XRay Mode When Modeling

Subscribers:
80,500
Published on ● Video Link: https://www.youtube.com/watch?v=GSL_WrvQdrE



Duration: 2:03
4,640 views
64


XRay mode in the viewport options will make everything transparent in the scene, however if you use this quick tip way then you can make only selected object become transparent. Great for visualizing glass as you model.

-----------------------------------
Full Maya LT/Maya Quick Tip Playlist:
https://www.youtube.com/playlist?list=PL_c7yiTIRI8qncUcTHIS1bRz8WGcsJexg

Learn Maya LT/Maya in this Beginner Tutorials Playlist (13 Videos):
https://www.youtube.com/playlist?list=PL8722FAE9D846AC64

-----------------------------------
Follow World of Level Design

EXCLUSIVE WoLD Insider Newsletter/Updates: http://www.worldofleveldesign.com/wold-insider/index.php
WoLD on Twitter: https://twitter.com/GameLevelDesign
WoLD on Facebook: https://www.facebook.com/worldofleveldesign
WoLD on Instagram: https://www.instagram.com/worldofleveldesign/




Other Videos By WorldofLevelDesign


2022-05-18UE5: Two Ways to Change/Modify Pivot Points on Static Meshes Directly in UE5
2022-05-17Maya: Guide to Randomizing Position for Vertices, Edges and Faces on Geometry
2022-05-04UE5: Are There Still BSP Brushes and Where Can I Find Them? (UE5.0+)
2022-05-03UE5: Learn to Re-Create Standard Map Template Lighting from Scratch
2022-04-28Maya/UE5: How to Match Grid Size and Dimensions in Maya to UE5 - EXPLAINED
2022-04-25UE5/Maya Breakdown: Creating Modular Steel Beams and Supports from O’hara Airport Terminal
2022-04-20Maya Quick Tip 9: Improve Quality of Perspective View Wireframe on Shaded w/SSAO & Anti-Aliasing
2022-04-19UE5: How to Disable Auto-Exposure (Eye-Adaptation) From Your Scene Tutorial
2022-04-11UE5: How to Create Your First Project and Open the Editor
2022-04-06Maya Tip: 2 Ways to Speed Up Repeated Modeling by UVing First Then Duplicate or Using Instances
2022-04-05Maya Quick Tip 8: Visualize Transparency/Glass on Individual Objects with XRay Mode When Modeling
2022-04-01Maya Quick Tip 7: Fix - When UV Mapping, I Get Checkered Pattern Texture Assigned to My Mesh
2022-04-01UE4: How to Export/Import & Use Mannequin for Scale Reference in Maya or Other 3D Software
2022-03-03Beginner's Guide to Game Prop Creation 4/4: Wooden Barrel - Export from Maya & Import in UE4/UE5
2022-02-28Beginner's Guide to Game Prop Creation 3/4: Wooden Barrel - Texturing with Substance Painter
2022-02-25UE4 Quick Tip 21: Fix - Can't See Light Attenuation Radius
2022-02-23Beginner's Guide to Game Prop Creation 2/4: Wooden Barrel - UVing with Maya
2022-02-21Beginner's Guide to Game Prop Creation 1/4: Wooden Barrel - Modeling with Maya
2022-02-08Workshop Maya/Substance File Cabinet Prop: FULL Modeling/UV in Maya to Substance Painter Texturing
2022-02-03Modeling Approach Tip That Allows for Quick Iterations and Experimentations - “Modeling Graveyards”
2022-01-27Substance Painter: How to Use Same HDRI from Painter with Other Software to Compare Texture Result