UE5: Learn to Re-Create Standard Map Template Lighting from Scratch
Blog Post with Video and Additional Notes: https://www.worldofleveldesign.com/categories/ue5/recreate-map-template-disable-auto-exposure.php
In this tutorial you will learn how to recreate the standard map template with all the lighting actors that you need to make it work and a UE Mannequin model to judge scale as you build environments.
As well as how to disable Auto-Exposure (Eye Adaptation) which controls how your eyes naturally adjust when you go from a bright environment into a dark environment and vice versa.
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00:00 Introduction
01:40 New Blank Map and Ground Floor
04:04 Human Scale Reference
07:10 Directional Light, Sky Atmosphere, Sky Light
12:09 Volumetric Cloud and Exponential Height Fog
16:06 Auto-Exposure (Eye Adaptation)
20:45 Player Start
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