UE5: Two Ways to Change/Modify Pivot Points on Static Meshes Directly in UE5

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Learn how to modify your pivot points on Static Meshes without having go back and export/import from your modeling package. There are two ways of doing so in Unreal Engine 5.

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00:00 Introduction
01:07 Modify Pivot Option #1
04:39 Modify Pivot Option #2 (Modeling Mode)
08:12 When All Else Fails




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