McKidd Plays - Sonic the Hedgehog 2 part 4
Part 4 - This part contains: Oil, Seahorses, Heavy Machine and... SLICERS!!!
Continuing on with the LP, Sonic and Tails go off into the next 2 zones where in Oil Ocean, tricks, traps and blindsighting seahorses (known as Aquis in this game) that gave me a hard time in this zone, but of course Super Sonic gave this zone a run for it's money. Afterwards, we go in Metropolis where this is the only zone with 3 acts and contains what many people call, the unholy trio: Asterons, Shellcrackers and the deception of every badnik, the Slicers! Will Sonic and Tails escape and even survive the madness of that zone? Watch it to believe it! =)
What's played in this part:
Oil Ocean Zone
Metropolis Zone (only zone with 3 acts in the game)
and stopping Robotnik's next 2 bosses (especially the cloning eggs.)
After thwarting his plans last time, Robotnik vows to get revenge on the Blue Blur by not only possessing the 7 chaos emeralds and imprisoning the animals again, but he also launched his latest creation, "The Death Egg." (Star Wars reference there) It's up to Sonic and his sidekick companion (and newcomer in this game), Miles 'Tails' Prower to stop the nefarious egghead from taking over the world. Will they do that in time?
Sonic the Hedgehog 2 (C) of Sega/Sonic Team. All footage is recorded to show off gaming skills, critiquing and give out my opinions of this game. No copyright infringement was intended in the making of this LP.
MMXIV - Mitch McKidd Productions UK.
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