MCPE 1.19.80 Full Release - Bedrock editor added & More NEW Experimental features
What's NEW In #MCPE #BedrockEdition 1.19.80 Full #Update
Now has been coming out this week's today
Wiki: https://minecraft.fandom.com/wiki/Bedrock_Edition_1.19.80
Changelog: https://feedback.minecraft.net/hc/en-us/articles/15171804661005-Minecraft-1-19-80-Bedrock-
WHAT'S NEW with Experimental 1.20 features
Armor Trims
You can now visually customize your armor with a variety of unique trims at the Smithing Table
Armor Trims are purely visual with no gameplay benefits, and can only be applied to Helmets, Chestplates, Leggings, and Boots
All trim patterns are visually the same on an armor's item icon, but the color will still change based on the trim material
To check which trim pattern a piece of armor has, you can hover over it in the inventory
Calibrated Sculk Sensors
A new variant of Sculk Sensors which allows you to filter vibrations based on their frequency level. They are not found naturally and can only be crafted
They can be crafted with 1 Sculk Sensor and 3 Amethyst Shards in the Crafting Table
One side of the Calibrated Sculk Sensor can receive a Redstone signal as input
The strength of that Redstone signal is the only vibration frequency the Sculk Sensor will listen to
Smithing Templates
Smithing Tables have been redesigned into a workstation for physical equipment upgrades and modifications
Alongside slots for combining a piece of equipment and materials, there is now a required slot for an item type called Smithing Templates
Smithing Templates define what type of upgrade you will be making to equipment
It specifies both what type of items you can upgrade, and which ingredients are valid to customize the upgrade
There are currently two categories of Smithing Templates: Armor Trim and Netherite Upgrade
Smithing Templates are consumed when used to upgrade an item in the Smithing Table
You can craft a copy of a Smithing Template in the Crafting Table with 7 Diamonds + 1 block of material that the template is made out of + 1 Smithing Template, which will output 2 of the same Smithing Template
Added the Trail Ruins, a buried structure from a lost culture
Please tell us what you think of this feature here!
Added Suspicious Sand to Warm Ocean Ruins
Added Suspicious Gravel to Cold Ocean Ruins
Added 16 Pottery Shards (Now 20 Pottery Shards in total)
These have been distributed between the five Archaeology sites: Desert Wells, Desert Temples, Cold Ocean Ruins, Warm Ocean Ruins, and Trail Ruins
Looted items should now reveal themselves properly from suspicious blocks when brushed, regardless of which item is contained (MCPE-168396)
Cherry Grove
Introducing the Cherry Grove biome, with pretty Cherry Blossom trees. You can find it in the mountains, like Meadows
It has a new flower, Pink Petals, as ground cover, which can be crafted into Pink Dye
Pigs, Rabbits, Sheep, and Bees spawn there
Comes with a new wood set for the Cherry Blossom trees
New petal particles for Cherry Leaves
Pink Petals now make a sound when adding more petals to them (MCPE-168022)
Decorated Pot
Tweaked the Decorated Pot neck based on feedback (MCPE-167168)
With the former pot With this new block model we prevent that and the pot looks a little bit more complex!
Decorated Pot no longer provides support for blocks wanting to attach to its side faces (MCPE-167165)
Decorated Pot is not stackable in Inventory (MCPE-167223)
Base recipe for the Decorated Pot now shows up in the Survival recipe book
Decorated Pot particle is now based on the default Decorated Pot side texture
Suspicious Sand now connects to Fence blocks
Suspicious Sand now turns into regular Sand after it's been destroyed with a Brush (MCPE-167166)
Suspicious Sand now emits particles when broken by Pistons
Fixed an issue that caused the item inside Suspicious Sand to flicker while brushing (MCPE-167180)
Additionally, blocks that were previously not emitting particles when destroyed by pistons now do! (MCPE-109293, MCPE-126257)
Added the Suspicious Gravel block
1.5 Sneak
The ability to sneak under 1.5 block gaps is now behind the Short Sneak toggle. Enable the toggle to continue to test out the feature while we continue polishing it
Bedrock Editor
The Editor is in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. It is an in-engine, multiblock editing experience focused on making it possible for creators of all skillsets to easily craft high-quality experiences in Bedrock! We're working to add more capabilities, and it will change significantly as we get feedback from creators like you.
Updated “You Died” experience
Starting today, we’re rolling out some changes to the screen you see when you die in Minecraft. This design is available to everyone in Preview/Beta, except if you have add-ons applied.
See more on changelog
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