MEDIEVAL CHALLENGE: HOUSE MATERIALS (PART 4)
Let's jump into doing materials for the house. We will use a dark wood material for many of the beams and roof. Get some plaster and bricks on the walls and some glass in the windows. I wish I could give you direct links to the textures I'm using but some of them are purchased and others are just buried deep in sections on Textures.com and AmbientCG. Hope you can find some textures that work well on your models.
There is still a lot of work to do. There will be more props/assets. There are errors to fix in the modeling and texturing. There will be some dirt or grime. We need some environment like grass, flowers, vines, etc. And the list goes on.
I do hope you are enjoying this series because I am totally into this. Please subscribe to this channel, like the videos and spread the word to your friends and tell them to get over here! ;)
Of course, this is all for a BLENDER CHALLENGE and you are welcome to join. Just head over to the zerobio discord and post your WIPS and final render(s).
ZEROBIO DISCORD
https://discord.gg/hEzPb9nM2g
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Watch all videos in the MEDIEVAL series
Part 1: https://youtu.be/ANfzfZQocng (House)
Part 2: https://youtu.be/L7rzzYOABHo (House)
Part 3: https://youtu.be/hyKoPySLN6U (Lantern and Log)
Part 4: https://youtu.be/eGQ-b0MCd0I (House Materials)
Part 5: https://youtu.be/4qRIr9wpMJw (Bucket Modeling and Texturing)
Part 6: https://youtu.be/avCrHZrZopo (Environment 1)
Part 7: https://youtu.be/WUPshzEDNAE (Environment 2)
Part 8: https://youtu.be/DQkG-JwSxyI (Wheelbarrow Modeling)
Part 9: https://youtu.be/tzd6syGvXcI (Wheelbarrow Texturing)
Part 10: https://youtu.be/Bw77nzrlb0A (Merchant Stand 1)
Part 11: https://youtu.be/o76vqnfc854 (Merchant Stand 2)
Part 12: https://youtu.be/qyA6w3Wnq1o (Fill Container With Physics)
Part 13: https://youtu.be/HNyLUP0I2ww (My Final Renders)
Part 14: https://youtu.be/0JXytFL5nh4 (Render Review)
#blenderbeginner #blendermodeling #medieval
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2023-01-07 | MEDIEVAL CHALLENGE: ENVIRONMENT 2 (PART 7) |
2023-01-05 | ANOTHER MEDIEVAL UPDATE |
2023-01-03 | MEDIEVAL CHALLENGE: ENVIRONMENT 1 (PART 6) |
2023-01-03 | VEGETATION FOR THE MEDIEVAL SCENE |
2023-01-02 | MEDIEVAL CHALLENGE: BUCKET MODELING AND TEXTURING (PART 5) |
2023-01-02 | TALKING ABOUT THE BLENDER CHALLENEGES |
2022-12-30 | MEDIEVAL CHALLENGE: HOUSE MATERIALS (PART 4) |
2022-12-30 | MEDIEVAL UPDATE |
2022-12-29 | MEDIEVAL CHALLENGE: LANTERN AND LOG (PART 3) |
2022-12-28 | MEDIEVAL CHALLENGE: HOUSE (PART 2) |
2022-12-27 | MEDIEVAL CHALLENGE: HOUSE (PART 1) |
2022-12-25 | ANNOUNCING THE NEXT BLENDER CHALLENGE |
2022-12-25 | LIGHT SABER: MATERIALS IN BLENDER (PART 4) |
2022-12-23 | LIGHT SABER: FINAL MODELING (PART 3) |
2022-12-23 | THIS AND THAT |
2022-12-22 | LIGHT SABER: MORE MODELING (PART 2) |
2022-12-21 | LIGHT SABER MODELING (PART 1) |