Medieval Engineers, We Have NPCS! , and they're Barbarians! (Update 02.005)
We have NPCs! Sure, they are not the most friendly bunch, but man do they sure like flying.
Also, Marek spoke on his blog about this new AI, and how in time, they will be putting AI into Space Engineers too. (Finally!)
Link: http://blog.marekrosa.org/2015/02/barbarians-have-arrived-in-medieval_24.html
---------------------------------Patch Note---------------------------------
Official Patch Notes: http://forums.keenswh.com/post?id=7310951
Features
- barbarians + King Statues spawning (world settings to enable barbarians, default is OFF)
- barbarian spawning tool added
- added new types of 'catch' blocks - attaching blocks to catch blocks should be much more convenient now
- round timber blocks
Barbarians behavior:
- The pathfinding is currently not used for the Barbarians, so they will walk towards their target in a straight line
- Barbarians will wander around the map, seeking for King Statues to destroy
- If you kill a barbarian, he will re-spawn in 10 seconds when the barbarians are enabled in the world settings
- The first barbarian will spawn only after some time (10 minutes) and the others will follow in 3-5 minute intervals
- The maximum number of barbarians is currently 6 per map
- Barbarians would follow the player till 5m distance and then they stop (they will attack the player in the future, now you can lead them to traps, etc.)
Fixes
- fixed steam overlay issues
- fixed crash in copy-paste
- fixed crash in destruction
- fixed crash while attaching beams
- fixed adding blueprint to a world causing damage to the pasted grid
- fixed rope ending mount-points
- fixed large dynamic grid collisions
- fixed models without textures and missing texts in menu after changing graphic presets
- fixed issues with destruction objects sunken in voxel
- improved structural integrity when a big object collides with terrain
- fixed small grid built on large grid becoming dynamic after destroying some parts of the grid
- fixed creating extra collisions while pasting an object
- fixed crash when changing graphical settings
- fixed missing collisions and destructions for more blocks
- fixed debris preventing the falling
- fixed wrong collision model for stone wall round door
---------------------------What is this game?-----------------------------
It's Medieval Engineers, get it on Steam here:
http://store.steampowered.com/app/333950/
------------------------------------Music---------------------------------------
Background and outro music from Medieval Engineers' soundtrack. Available on Steam.
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