Mega lo Mania (SNES) Complete Walkthrough with True Ending

Mega lo Mania (SNES) Complete Walkthrough with True Ending

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Duration: 2:53:35
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Mega lo Mania complete walkthrough with final stage played and true ending being achieved. Remastered in 4K. This game is also known as Tyrants: Fight Through Time.

00:00 Intro
01:25 1st Epoch
08:02 2nd Epoch
14:52 3rd Epoch
25:42 4th Epoch
59:14 5th Epoch
1:30:58 6th Epoch
1:58:26 7th Epoch
2:22:53 8th Epoch
2:38:32 9th Epoch
2:47:13 Megalomania
2:50:37 Ending

Final Stage 10 and True Ending only available if you build a bunker on one of the islands before the end of Stage 9. It will be stored in your password. This walkthrough shows a reliable way to build a bunker on the first island Epoch 9.

Mega-Lo-Mania is a God Simulation like no other. It's madcap mayhem a-go-go as men from all walks of historical life fight each other to control a planet. With crazy speech provided by professional actors, Mega-Lo-Mania is a feast of far-out fun for anyone!

GAMEPLAY:

Mega lo Mania is a strategy game focused on resource gathering and weapons research.

Each stage you start with population of 100 men. Any left over population will be carried over to the next stage. It is required that you save up some population for later stages because enemies develop much quicker later on in the game.

You can throttle time for faster research and resource gathering. Time manipulation is global and affects AI as well.

Defense weapons are placed in slots above buildings up to a maximum of 10. However, enemy AI keeps harassing and destroying these weapons all the time. In late game you play isolated islands with nuclear weapons. Building defenses becomes the only viable way to protect yourself against nuclear attacks. Unarmed men are able to participate in battles but they are unable to inflict any damage to buildings.

Enemy AI likes to explore and build. They usually don't care about research during that phase. Securing an alliance prevents AI from capturing new bases altogether. Cornered AI's develop much quicker and attack in full force.

Each sector of an island has pre-set quantity of resources. Islands stay the same every time you play. There's no noticeable difference between 4 playable characters other than their avatar and banner.

Difference between Sega Genesis / Mega Drive version and Super Nintendo (SNES) version:

Gameplay mechanics are exactly the same. Each level is exactly the same in both versions right down to quantity of resources available in each sector. In short both consoles have exact same game but Super Nintendo version looks better, has better sound and convenient menus.

SNES version supports forming 3-way alliance but Sega Genesis version doesn't.

Originally submitted to www.emu-land.net as Snes9x replay file. This is my original replay.







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