Mega Man 7 | THE MEGA LET'S PLAY | ᴜɴᴩᴀᴜꜱᴇᴅ
𝗙𝗶𝗿𝘀𝘁 𝗽𝗼𝘀𝘁𝗲𝗱 𝘁𝗼 𝗬𝗼𝘂𝗧𝘂𝗯𝗲 𝗳𝗿𝗼𝗺 𝗗𝗲𝗰𝗲𝗺𝗯𝗲𝗿 𝟭𝟴–𝟮𝟱, 𝟮𝟬𝟭𝟱
𝗦𝗲𝗲 𝘁𝗵𝗶𝘀 𝘀𝗲𝗿𝗶𝗲𝘀 𝗶𝗻 𝗽𝗮𝗿𝘁𝘀 𝗵𝗲𝗿𝗲: https://www.youtube.com/playlist?list=PLfujXvl455i_Nn7AoRGe7GkVuWXEYo7t6
Well lookee here! Our little Mega Man has grown up and has his own core title on the Super NES! Does this entry in the Classic series stand shoulder-to-shoulder with the output of X, or this this the turbo road to ruin?
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CHAPTER SELECT:
0:00:00 Introducing Mega Man 7
0:02:00 Opening Cutscene
0:04:25 Opening Stage
0:08:36 Burst Man Stage
0:18:25 Cloud Man Stage
0:28:21 Junk Man Stage
0:35:17 Freeze Man Stage
0:43:10 Burst Man Stage
0:51:27 Cloud Man Stage
1:00:42 Junk Man Stage
1:13:24 Burst Man Stage
1:19:51 Freeze Man Stage
1:30:30 Robot Museum
1:34:00 Shade Man Stage
1:42:27 Slash Man Stage
1:47:14 Turbo Man Stage
2:10:52 Spring Man Stage
2:24:08 Shade Man Stage
2:34:52 Slash Man Stage
2:43:17 Spring Man Stage
2:51:52 Turbo Man Stage
3:07:32 Wily Stage 1
3:51:34 Wily Stage 2
4:09:15 Wily Stage 3
4:20:18 Wily Stage 4
4:48:59 Ending & Credits
4:58:23 Versus Mode
5:04:18 Outro
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Mega Man 7 is an action platform video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the seventh game in the original Mega Man series. The game was released in Japan on March 24, 1995 and was localized later in the year in North America and Europe.
Picking up 6 months after the events of Mega Man 6, the plot involves the protagonist Mega Man once again attempting to stop the evil Dr. Wily, who uses a new set of Robot Masters to free himself from captivity and begin wreaking havoc on the world. Along with some help from his old friends, Mega Man finds potential allies in the mysterious robot pair Bass and Treble, who are later revealed to be in league with Wily. In terms of gameplay, Mega Man 7 follows the same classic action and platforming play style introduced in the 8-bit NES titles, but updates the graphics and sound of the series for the more powerful SNES.
According to its creators, Mega Man 7 was only in development for a short time before its release. Keiji Inafune handed off his duties to Hayato Kaji for this installment. Mega Man 7 has received mixed-to-positive reviews from critics. Although many considered it a competent game by itself, a majority of reviewers either called it a simple rehash of previous entries, or considered it inferior to Mega Man X, released on the SNES over a year earlier.
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