Mega Man Eons of Dreams 2 [Part 6] - I Quit
In breaking my tradition of naming parts of this playthrough after song titles, I think you can guess what my stance on this game is now: I'm done with this hack, and it's all due to Metal Man's stage.
For as cynical as I may come off as a times, there are moments when I do try to give games - even extraordinarily bad ones - extra chances to shine in positive aspects. I don't usually break down or use save-states during these runs either...so you'll know that I'm not kidding when I say that this level is easily the most wretched, heinous, diabolical, awful, baby-kidnappingly horrendous one I've ever had the displeasure of playing through.
It has ALL the defining features of this hack: Horrible level design, absurd enemy placement that outright forces you to take hits in some instances, jumps that you practically need the pause trick in order to make properly, and the list goes on, and on, and on.
I've concluded that this hack isn't worth playing through anymore. It has too many problems for it to even be considered worth my time - and it, along with its absurd death traps, can kindly fuck right off.
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