Mega Man [NES] Review and Longplay [1987]

Channel:
Subscribers:
2,650
Published on ● Video Link: https://www.youtube.com/watch?v=1-6ribUBxkU



Game:
Mega Man (1987)
Category:
Review
Duration: 47:53
37 views
0


Hello Retro Gaming fans, Ryan Mcquinn here!

This is where it all began, a series that will go down in history as one
of the greatest of all time! One of my personal favorite series of games,
and some would say among the hardest to complete. I think with practice
and attention to patterns, anyone can complete them.
Dr. Light and his assistant Dr. Wily, built the first human like robots,
to complete specific every day tasks to make things easier for humanity.
It would seem as though Dr. Wily has other plans for the humanoid robots!
IT's up to Mega Man, the only robot still loyal to Dr. Light, to stop the
evil Dr. Wily's plans to conquer the world!


Chapters
00:00 Intro
00:46 Cut Man Stage
04:34 Cut Man
05:20 Guts Man Stage
08:12 Guts Man
09:02 Elec Man Stage
11:43 Magnetic Platform "Weapon"
13:28 Elec Man
13:59 Ice Man Stage
17:26 Ice Man
17:59 Fire Man Stage
21:56 Fire Man
22:31 Bomb Man Stage
26:00 Bomb Man
26:45 Wily Stage 1
29:38 Stage 1 Boss
34:52 Wily Stage 2
35:19 Cut Man Again
35:56 Elec Man Again
37:39 Evil Clone
38:34 Wily Stage 3
39:52 Stage 3 Boss
41:02 Wily Stage 4
42:27 Bomb Man Again
42:50 Fire Man Again
43:13 Ice Man Again
43:38 Guts Man Again
44:15 Dr. Wily Boss Fight

Mega Man: A Retro Review of Capcom's Classic NES Game
In the landscape of video gaming, certain titles have withstood the test of time to become more than just electronic entertainment; they've embedded themselves into the cultural lexicon, becoming symbols of an era. One such game is Capcom's "Mega Man," released for the Nintendo Entertainment System (NES) in 1987. This retro review will journey through the development, audio-visual craftsmanship, gameplay, narrative, and the initial reaction to "Mega Man," providing a detailed analysis of why this game remains a classic more than three decades after its release.

The Creative Force Behind Mega Man
Capcom, now a titan of the gaming industry, was still finding its footing in the late 1980s. The development of "Mega Man" was entrusted to a small, dedicated team led by Akira Kitamura. With character and series conceptualization by the now-legendary Keiji Inafune, "Mega Man" was poised to be something special. This team of developers sought not just to make a game but to innovate and push the NES to its limits (Source: Capcom's Developer Interviews).

A Symphony in Pixels and Chiptunes
The graphics of "Mega Man" were nothing short of revolutionary for their time. The use of vibrant, contrasting colors made characters and environments pop off the screen, engaging players in a visually rich world. Each Robot Master's domain was meticulously crafted to reflect their personalities and abilities, from the industrial aesthetic of Metal Man's stage to the fiery depths of Heat Man's level.

Manami Matsumae's musical score is a work of genius, providing an unforgettable auditory backdrop to Mega Man's journey. The soundtrack has stood the test of time, with the "Cut Man" and "Dr. Wily's Castle" themes being standout tracks that resonate with gamers even today. You can listen to these classic chiptunes on platforms like YouTube, highlighting the lasting appeal of the game's music (Source: Mega Man Soundtrack).

Revolutionary Gameplay Mechanics
"Mega Man" introduced a gameplay formula that would define the series and influence countless games thereafter. Players were given the freedom to tackle the game's six unique stages in any order, a novel concept at the time. This non-linear progression system allowed players to strategize their approach to the game's challenges.

Combat against the Robot Masters was a lesson in pattern recognition and weapon strategy. Each boss was weak to a specific weapon obtained from another boss, creating a rock-paper-scissors dynamic. This mechanic encouraged exploration and tactical planning, as finding the right order to defeat bosses could greatly ease the difficulty of the game.

The controls were precise, responsiveness was key, and the game did not shy away from punishing difficulty. Players were expected to learn from their failures, memorize patterns, and execute with precision, embodying the "tough but fair" ethos prevalent in many NES classics.

The Tale of the Blue Bomber
"Mega Man's" narrative, while simple, was compelling for its time. The story follows Mega Man, a robot created by the benevolent Dr. Light, on a quest to thwart the maniacal Dr. Wily. Wily, having reprogrammed six of Dr. Light's other robots, seeks world domination, and it's up to Mega Man to stop him. The game's ending ......

This full review and more at:
http://www.Retro-Replay.com


#megaman #mega-man #nintendo #nes #capcom #guide #walkthrough #tutorial #longplay #retro #retrogaming #retrogames







Other Statistics

Mega Man Statistics For Retro Replay

Retro Replay presently has 931 views for Mega Man across 5 videos, with approximately 2 hours of Mega Man video on his channel. This makes up less than 0.30% of the total overall content on Retro Replay's YouTube channel.