MegaMan Battle Network - Zero Crisis :: PreBeta Demo VII preview Teaser!
Gameplay-Teaser of
MegaMan Battle Network - Zero Crisis PreBeta Demo VII
(RELEASED!)
featuring a battle of 2 upcomming new Navis:
Player 1: KnightMan
Player 2: MagicMan
With KnightMan, another heavy-class Character will join the fray.
Do to being slow but very powerful, he will be ther perfect choice for players who like to tank some damage and then knock down the enemy's health with 1 blow.
While MagicMan will introduce the firt couple of viruses by his ability to summon them.
By summoning different viruses, variable tactics are possible, having his opponent get really sweatty at dodging.
Those viruses tho, are set as objects, so it wont be possible to actually attack them, tho they will disappear after using up theyre attacks.
But dont worry, real viruses will join some day ;)
Being made with RPG Maker XP
availiable for free Download on my Homepage:
http://www.foxclaw.de/
Common RTP for RMXP needed to play, download here:
http://www.rpgmakerweb.com/download/run-time-package
(for RPG MAKER XP)
To join in as Player 2, press Q in selection screen and use WASD+Q to play
Helpful information:
---
Error Message: "Script is hanging"
= This error accures by running the game on slower / older computers.
By retrying a few times the error should disappear, which number depends on the strengh of your computer.
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Error message: "RGSS102E.dll could not be found "
= You did not download and correctly install the Common RTP... Download and install!
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Minimum recommended for play:
- Dualcore CPU 1800ghz
- 500mb RAM
- Medium Generation GFXcard (like Radeon X700 / Geforce 6400)
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