In this episode, we're going to wrap up with Goodneighbor for a while. Especially, given the dirty work, that we might or might not have completed for a certain someone, leaving the place might be a good idea. Nearby we find Mass Fusion tower, and we scale it as far as we currently can. We might not have the entirety of the building for us, but the most important prize is within reach nonetheless. After a small break at Rexford we head back to DC. On our way, we stumble upon the Vault-Tec regional HQ. Shall we explore? Enjoy!
00:00 Recap, entering Memory Den
03:50 Reliving the memories
06:20 Back in reality
09:00 Meeting Kent Connolly, he's a fan
13:10 Apparently, Charlie has some work
15:30 MacCready opens up, but don't get your hopes too high
19:00 Warehouse 1
22:30 Warehouse 2, mine accident
26:30 Warehouse 3
29:20 Picking up my reward, leaving Goodneighbor
32:00 Entering Mass Fusion, level up
36:30 Security terminal, ruckus upstairs
40:40 Let's call it mid-level
43:30 Top level, commander
45:45 Strength bobblehead
49:00 Customer service terminal
53:30 Rest at Rexford
57:35 Pickman's calling cards
59:30 Vault-Tec regional HQ
01:04:00 Dr. Reid's terminal, outro
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