Memory Manipulation

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Published on ● Video Link: https://www.youtube.com/watch?v=sm2Rl_XJz2U



Duration: 0:51
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Uploading this for documentation's sake.
Resetting as you enter a Jewel Fight (or during the transition into the shadow world CS) causes some memory to be corrupted.
In 1-3, there's supposed to a big blue soldier but while the actor still exists the player cannot interact with it anymore. Note how the small soldiers also act differently: instead of patrolling they just keep walking against the walls and they are invincible.
in 7-1, the big soldier is once again missing. The archers also seem to be more aggressive. In this case a medallion can be used to reveal the big soldier and defeat them to unlock the screen, proving that they still existed.
Prior research with actors suggests that their value indicating their "type" has been changed.
This affects all big soldiers in the game and can only be undone by visiting another Jewel Fight, shutting down the console or loading the Tetra's Trackers mode.







Tags:
Zelda
The Legend of Zelda
Four Swords Adventures
glitch
bug
trick
memory



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