Alternative Small Key Skip in 1-3

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Published on ● Video Link: https://www.youtube.com/watch?v=SlzWzAs4gK4



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By placing two Links inside the GBA transition trigger, upon going through the transition and back with the first Link, the other one cannot activate the trigger until they leave its area.
Reuniting from Blue's position causes the transition animation to trigger from within which means that after the walking animation the non-Green Links are 1.75 tiles further inside the wall than when activating the trigger upfront.
Performing OoB and reuniting as Blue with C-right puts the Links into a very stable oscillation state in which they oscillate between the position inside the wall and the GBA trigger.

To clip out, Green needs to start a roll from within the wall (50% chance to hit the right frame thanks to the oscillation) and then perform a couple rather lenient FMCs.
Because the oscillation and the center of gravity are stable, it's not a problem when Green starts the roll in the entrance area instead.
You can either let the roll animation finish and then try again or adjust your FMC by 1 frame so you switch between even and uneven frames, putting Green back into the wall.







Tags:
Zelda
Four Swords Adventures
FSA
speedrun
trick
glitch
hyrule
castle
skip