Mercenaries 2 World in Flames RTA Part1% (01:46:23 Play time) (DXVK/Wine)
There is no sound... I just realized wf-recorder was recording from one of my capture card's audio inputs and not the output of the speakers o_O. With Arch and a newer Wine, it seems like the crash didn't happen this time, but the fall through the ground bug persists.
And I'd say a part 1 run (finishing Get Solano and before the AN invasion) because I'm relatively good with this part compared to the AN vs Chinese part in which I don't have a helicopter strategy to quickly do the shanty town mission. But even then, as you can tell from the time, there is no end of bad luck here. I will just take out the parts that went almost perfectly well, but here goes that needs fixing :
Lotta RPGs exploding your cars. In the Phone Tag contract, the Kestrel was destroyed by RPGs while waiting for Ewan to reload. Then I rode a Sports Bike with the VIP and crashed into all sorts of walls.
Soldiers had trouble getting into the outpost. I know.
Car exploded en route to Eva.
I wasn't able to jump over the hill, is there a shortcut to the old strip mine we can discover somehow?
Eva's car keeps exploding, I almost finished the contract but had to redo it.
I got stuck on the Castle contract and died to small arms fire.
On the Misha contract, I was not able to grapple the helicopter in time due to being 20 fuel short to call in the Bunker Buster airstrike.
I died of a 1 meter fall in Get Solano.
I died again because I wasn't able to grab a helicopter.
Normally it's faster to have Ewan transit you back to the PMC, even if you don't get the Anaconda with 80 rockets. But I have to fly back because Ewan is busy and I think that happens if you die or reload the Get Solano in some way.
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