MetaHuman Performance and Scalability Settings | Unreal Engine
In this presentation, Lead Technical Animator Chris Evans of Cubic Motion shows you how to get the best performance out of your MetaHumans in Unreal Engine, depending on your hardware. He takes you through all the scalability settings, including how to use the included LODs together with the LODSync component, how to switch from strand-based hair to hair cards, how to disable ray tracing, and more.
Find out more about MetaHuman Creator and download the sample project at: https://www.unrealengine.com/en-US/digital-humans
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Unreal Statistics For Al Hayat Games
At present, Al Hayat Games has 1,851 views spread across 45 videos for Unreal, with the game making up over 1 day of published video on his channel. This is 2.26% of the total watchable video for Unreal on Al Hayat Games's YouTube channel.