Metro 2033 Redux: Chapter 1 - Chase - Complete Walkthrough - 1080P / 60 FPS
In this episode, I flashback to eight days prior to the prologue and find myself on a journey through the subway while these dog mutants try to eat my face.
Purchase on Steam:
https://store.steampowered.com/app/286690/Metro_2033_Redux/
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About Metro 2033 from Wikipedia
Metro 2033 is a first-person shooter survival horror video game developed by 4A Games and published by THQ. It was released in 2010 for the Xbox 360 and Microsoft Windows. The story is based on Dmitry Glukhovsky's novel of the same name, and is set in the ruins of Moscow following a nuclear war, where the survivors are forced to live in underground metro tunnels. Players control Artyom, a man who must save his home station from the dangers lurking within the Metro.
Metro 2033 is played from a first-person perspective. Players encounter human and mutant enemies, who can be killed with a variety of firearms; alternatively, players can employ stealth to evade or silently kill enemies. Ammunition and other necessary items must be either scavenged from the bodies of dead enemies, or purchased from vendors. Some areas of the metro tunnels, in addition to the Earth's surface, are covered in radiation, and the player must wear a gas mask to explore these areas. If the gas mask is worn while in combat, it may be damaged, and the player must quickly find a replacement before they die.
Metro 2033 received positive reviews from critics: it was praised for its horror elements, detailed environments and appealing plot, but it was criticized for its buggy artificial intelligence and its many graphical issues.
A sequel, Metro: Last Light, was released in May 2013. On August 26, 2014, a compilation of both titles was released for Microsoft Windows, PlayStation 4, and Xbox One. On PlayStation 4 and Xbox One, this remake was entitled Metro Redux. On Microsoft Windows, OS X, Linux, and SteamOS, a release entitled Metro Redux Bundle includes both this game and Metro: Last Light Redux.
Metro 2033 is a first-person shooter video game. It is predominantly set within the tunnels of the Moscow Metro and Metro-2 system, though some sections take place on the surface, in the ruins of Moscow. The story is told through a linear single-player campaign, and important plot moments are shown during cutscenes.
The player encounters several human and mutant enemies (the mutants including types resembling werewolves and gargoyles), who can be killed with a variety of firearms. The game features traditional guns like revolvers and shotguns, as well as more inventive weapons like a pneumatic crossbow. In firefights, human enemies take cover and flank the player, while mutant enemies stay in the open and try to bite them. Alternatively, the player can employ stealth to evade their enemies or kill them silently. This can be achieved by using a throwing knife to kill an enemy from afar, or shoot an enemy with a suppressed weapon.[8] If the player is shot or bitten while in combat, they can either wait for their health to recharge, or use a med-kit to heal themselves immediately.
The player often has little ammunition, and must scavenge for bullets and other useful items from the bodies of dead enemies or from caches. 5.45×39mm ammunition (referred to in the game as "military grade ammunition") can also be found, which serves as the currency within the tunnels. The player can either spend military grade ammunition on new weapons, or use it in firefights, which inflicts more damage on enemies than normal bullets. As most of the tunnels feature little to no light, the player can use a flashlight to explore dark areas.[4] In addition to the dimly lit tunnels, some areas, including the entire surface, are covered in radiation, and require the use of a gas mask.[8] If the player engages in combat while wearing a gas mask, it may become damaged and crack, forcing the player to find an unused gas mask.
Throughout the game, there are certain moral choices that can be made. If the player is compassionate to the people living in the tunnels, such as giving the homeless some military grade ammunition, they may be able to watch a different cutscene at the end of the game. These moral choices are never explicitly mentioned, and it is possible to play through the game without knowing of their presence.
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