Metro 2033 Redux | Snapdragon 8 Gen 2 and Winlator 7.1.4 Glibc
Notes: This game needs 2 things to run properly from my testing. Firstly, strongmem is required. Strongmem 1 and weakbarrier 1 is optimal for performance, as weakbarrier 2 crashes. However, I did have one time during testing where strongmem 2 was needed to get past a game freeze. This seems to be an edge case, as reverting back to 1 seems to be perfectly fine, and I've never had that issue with Last Light Redux or Exodus, which run on the same engine and need the same settings. You also need to use box64 0.3.2 or 0.3.3, as 0.3.4 or 0.3.5 also have crashing issues for me.
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Game runs pretty well, even with strongmem. In easy to run areas at 720p, the game can come close to hitting 100FPS, and it pretty much never drops below 60FPS, and it will only drop in either very demanding areas, or if you're using strongmem 2. At 1080p, 30-40FPS is common, with rare drops below that on strongmem 2. These are at low settings, which seem to be what the switch uses. PS4 seems to be running medium settings, so if you want to get a higher graphical experience compared to what even the ps4 can provide, you can run the game pretty well at 720p high settings. Oh, and if you need more performance, you can set SSAA to 0.5x, which will upscale the game from half resolution. Also, this game is really fun.