"Metro Exodus" Searching For Railcar #04

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Metro: Exodus
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Duration: 47:27
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Much like previous games in the Metro series, Exodus is a first-person shooter with survival horror and stealth elements - however, it is not quite the same formula, as the experience has been greatly expanded and built upon for even more variation and non-linearity. Since the core teams at both studios have experience from working on S.T.A.L.K.E.R.: Shadow of Chernobyl, their idea was to combine the mostly linear gameplay of the Metro franchise with the more open-ended nature of S.T.A.L.K.E.R. 4A Games creative director Andriy "Prof" Prokhorov described Metro Exodus’ structure as almost like an accordion, with every level shrinking or expanding depending on what the story calls for.
Therefore Exodus consists of two large sandbox areas tied together by linear or semi-open world areas. The developers refer to this as "Sandbox Survival", highlighting the fact that it is not a fully open-world title. The largest areas of Metro: Last Light capped out at 200x100 metres, while the regions of Metro Exodus stretch to 2 square kilometres. Exodus includes a full weather system with a dynamic day/night cycle (Artyom can rest in Hideouts to pass time).







Tags:
metro exouds
survival horror
action
fps



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Metro: Exodus Statistics For AdrianW

AdrianW currently has 940 views spread across 19 videos for Metro: Exodus. His channel currently has around 14 hours worth of content for Metro: Exodus, or 4.66% of the total watchable video on AdrianW's YouTube channel.