Metroid Prime 2 Echoes: Part 103 (Vs. Quadraxis pt2)
Welcome to part 103 of my Metroid Prime 2 Echoes Walkthrough. I will be starting a lot of my videos from the save point, or before the next major event.
--Now, Quadraxis has separated into two enemies. The head is the main problem. The only thing the body does is send wireless commands to the head.
Using the echo visor, continuously hit the transmitter on Quadraxis' body to disconnect transmission to the head. This will cause the head to float around aimlessly giving you the opportunity to shoot it's antennas and destroy one.
This process is repeated 3 times until all antennas are destroyed. But for each one destroyed, the head summons 1 more dark quad to come aid in battle.
Once all three antennas are destroyed, the magnetic rails on the body will activate allowing you to use spider ball to attach.
This time however, the head will release the force field, also revealing a magnetic system. Heavy damage to the head will cause it to be stunned. and float around the arena counter clockwise. This will give you the chance to spider ball one of Quadraxis' legs and boost onto the head.
The head has two weak spots, bombing it will cause damage.
Destroying Quadraxis will reveal the annihilator beam! w00t. Gotta love Samus' pose at the end, lol.
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