Metroid Prime 2: Echoes playthrough Part 24
Time to use our Spider Ball skill to get out of here. You can find a Missile Expansion in the area as you leave too. Near the portal area,you can find another expansion by rolling around a series of areas to get to it. The machines that were dormant before come to life now. Ingsmashers can only be hurt by the opposite beam attack. If you enter the dark world here,you can go through the same morph ball area to get the first sanctuary fortress key. There's no other reason to stay here for now,this route leads to a dead end. Open the door near the 1st save room to find the map station. Use the orb cannon in the center of this room,and your Spider/Boost Ball to climb the room and eventually find an energy tank. Mind the electrified areas,though. We can't do anything else in Sanctuary Fortress for now,so let's leave.
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