Metroidvania Mapping in 2022 — A Game Design Year in Review
I put together 16 maps for Metroidvania games this year, which is a not-insignificant number of games and definitely not an insignificant number of hours of gameplay and work. In this video, I take a tour of the year, look at the games mapped, and review both the maps made AND the games in my typical longform, rambling, unscripted way.
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Chapters:
00:00 - Introduction
01:25 - The Three Pillars of Metroidvania Design
02:53 - Aeterna Noctis
07:47 - Haiku the Robot
13:05 - HunterX
16:15 - Souldiers
23:26 - The Tarnishing of Juxtia
25:23 - Zapling Metroidvania
27:55 - Islets
31:16 - Castlevania: Order of Ecclesia
34:30 - Castlevania: Portrait of Ruin
36:17 - Moonscars
40:13 - Touhou Luna Nights
42:29 - The Knight Witch
46:05 - Biogun (Demo)
50:18 - Haak
55:24 - Ghost Song
1:03:09 - Grime: Colors of Rot DLC
1:07:25 - I Was A Winner This Year
1:08:55 - Summary & Looking Ahead
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If you found this video entertaining (or my Metroidvania maps useful) and want to support my video/map-making efforts, please consider making a small donation to my ko-fi ►►► @ https://ko-fi.com/demajen
You can also:
►subscribe on YouTube and turn on notifications (@ youtube.com/c/demajen)
►check out my absolute ramblings on Twitter (@ http://www.twitter.com/demajen)
►visit my website (@ http://www.demajen.co.uk) for a full list of the games I've made maps for.
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#metroidvania #map #gamedesign
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