mGBA Integration Demonstration - Take GBA/GCN Connectivity Games Online!

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Published on ● Video Link: https://www.youtube.com/watch?v=bs--wWcFb9o



Duration: 8:05
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Dolphin now as its own GBA core integrated directly into the emulator. Powered by mGBA, Dolphin's Integrated GBA can be set to any GameCube controller port and will automatically boot alongside Dolphin. Everything you need for it can be configured directly in Dolphin's GUI, including BIOS, controls, default ROM, and more! Best of all? The Integrated GBA works on netplay, movie recordings (TASes) and supports savestates! And to top it all off? Performance is higher than the current TCP GBA protocol.

For those that don't know, mGBA is an actively developed GB/C/A emulator that is most known for being highly accurate, very performant and extremely compatible among GBA titles. If you're interested in GBA emulation, be sure to checkout https://mgba.io/ ! If you're feeling generous and would like to help support the project, mGBA also accepts donations through https://www.patreon.com/mgba !

Thumbnail and article header art courtesy of Devicho! For more information on this feature, check out our feature article at https://dolphin-emu.org/blog/2021/07/21/integrated-gba/

Note: There were some annoying hitches in recorded footage. This is especially frustrating because these hitches aren't from Dolphin; they're from encoding overload in OBS. I lowered the quality and rerecorded some of the footage to try to alleviate this, but it's still not perfect. Because netplay was used in some instances, I had to cut around some of the biggest issues, especially in the Four Swords Adventures footage. Some other encoding overload issues can be seen throughout. I apologize for the inconsistencies in quality.







Tags:
Dolphin Emulator
GameCube
Wii
Nintendo
Dolphin (Software)



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