Mighty No. 9 - Mine: Seismic
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Designated: Mighty No. 5
Weak Against: Battalion
Lots of instant death here. There will be plenty of areas here that have spikes along the walls and ceilings, and drops that lead to either spikes or pits. The second half of the stage incorporates these giant drills, very akin to Napalm Man's stage, where touching any part of them kills you instantly. There's also 2 different variations of the Advancing Wall of Doom at the end of the stage, one being an actual wall where you die when crushed, and the other being another drill chasing you through the last corridor of the stage, which Battalion destroys if you happen to go through his stage before this.
Seismic can definitely be considered a mix between Guts Man and Ground Man. The attack you'll see him do most often is to jump into the air and slam down to the ground. Now, unlike Guts Man this doesn't cause you to stumble if you're on the ground, but it will cause blocks to fall from the ceiling, which you'll have to avoid by looking at the dust from the top. He'll usually try to follow this up by tossing a block at you, Guts Man style. Said block can be destroyed, this awards you a Fine Play bonus. He'll turn his hands into drills and fire them at your current position. You'll have to grab the ledges on the side of the arena to avoid this. He'll also transform his legs into treads and charge at you. He can be damaged during this, and interrupting this attack nets you another "Fine Play" bonus. Lastly, halfway through the fight, he will jump in the air and slam down again, but this time it causes a drill to come down on each side and make the arena smaller. __
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