Minecraft 1.10 Update Snapshot 16W20A | New Blocks, Mobs, Stray Husk, Polar Bear, Fossils Review
Minecraft 1.10 Snapshot Update! Here is a quick little showcase/review of everything that has been added in snapshot 16w20a!
Complete changelog:
NoGravity tag
Generated structure
Technically not fossils, still called that
Different bone structures, spawning underground in deserts
"fossil" in presets
New limit tag for loot tables
Gravity-affected blocks now emit downwards particle if they would fall when updated
A new hostile enemy in hot and dry areas
"Husk"
Act like zombies, but don't burn in daylight
Give 13 seconds of hunger when hitting players
Entity id aliases for cats, wither skeletons, mules, donkeys, zombie horses, skeleton horses and elder guardians
Spawn eggs for them in the creative menu
New technical block to work with structure blocks
"Structure void"
/give @p minecraft:structure_void
Invisible block
Small hitbox
Replaces the functionality of barrier blocks in earlier versions of the structure block: Is used to have block positions that do not overwrite existing blocks
Bone blocks
Placable along all 3 axis
Craftable from and into 9 bonemeal
Surface-level mine shafts in mesas
Generate with stone and some gold ore around them
Dark oak planks - via
Village changes
MC:PE ports
Wooden planks to for bridges over water
Path blocks instead of gravel when there would be grass blocks otherwise
A new style of village generating in taiga biomes
A new style of village generating in savannah biomes
Structure blocks
General information
New textures
Now comes with a usable, easy GUI, in a way that's good for map makers
Structures can be stored, bundled and loaded per world, in the "structures" folder
Structures are size-limited to 32 blocks in each direction, coordinates are relative
A way for command blocks to place structures
L and S structure blocks can be activated by redstone
Only opped creative players can break or place them and save structures
Placing structures is "most likely faster than the /clone command in the majority of use cases"
Protection against maps saving arbitrary amounts of data to disk
Saving entities is not working properly yet, may only come at a later date
Red and blue small little cubes can be displayed in the selection area
Blue is for air blocks, red is for structure void blocks
Display a name tag above them indicating their mode and structure name
An auto-jump option
On by default
Polar bears
Neutral
Base color of (242, 242, 242) (light grey)
Cubs are peaceful, adults are neutral unless there is a cub nearby
Drop fish and salmon
Endermen now spawn in the nether
A new block in the nether
Screenshot
"Magma block"
Does damage when stood on - unless when sneaking - via - or using frost walker - via
Death message: Player discovered floor was lava"
Death message after being damaged by mob: Player walked on danger zone due to a mob"
Removes water source blocks on top after some time
Emits light at level 3 - via
Two new building blocks craftable from nether wart
Only craftable
Nether Wart Block: crafted from 9 nether wart - can be broken by hand
Red Nether Brick: 2 nether bricks and 2 nether wart in a cross
New mob "Stray"
Act like skeletons, but can drop a slowness arrow on player kills
Shoot slowness arrows
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