minecraft Flat survival 1.4 | getting started off | Part 1

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Minecraft
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Minecraft (2011)
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Superflat world, the terrain consists of one layer of bedrock, two layers of dirt, and one layer of grass. Since the entire world is a plains biome by default, villages will generate relatively frequently. In Bedrock Edition and New Nintendo 3DS Edition, however, villages will not generate in Flat worlds.
The surface of the world is completely flat and at height y=4, with the exception of villages and other structures if they are enabled. Since the height limit (256) is unchanged, there is almost one-third more vertical height available to build above-ground structures as compared to a normal world. Mobs will spawn as normal. Because of the low altitude of the world, slimes spawn fairly frequently.
When making a Superflat world, the player will spawn on the topmost solid layer, within a 20x20 cube, and may spawn under water or lava if there are layers of those above the topmost solid layer.

is a sandbox construction game created by Mojang AB founder Markus "Notch" Persson, inspired by Infiniminer, Dwarf Fortress, Dungeon Keeper, and Notch's past games Legend of the Chambered and RubyDung. Gameplay involves players interacting with the game world by placing and breaking various types of blocks in a three-dimensional environment. In this environment, players can build creative structures, creations, and artwork on multiplayer servers and singleplayer worlds across multiple game modes.







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minecraft Flat survival 1.4 | getting started off | Part 1



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