Minion Masters Settsu deck 超級英雄77
When playing team battles recently, I feel that most players have considerable strength,
Players who can reach hero 1 are not far behind superheroes.
After adjusting a few cards, I also successfully reached Superhero 77.
I put flagon fighters to deal with the opponent's medium and small multiple units. When the flagon fighters stop to rest, they can increase the bridge capture time.
Especially in the matchups of top players, it is almost always a competition to trigger Mana Fury first.
So the cards I bring are built around the core of occupying bridges.
Wheel of Doom is the card that I think is the best to use after trying multiple removal spells.
At present, many players with cards are mainly small and medium-sized units. It is very common to encounter units with no blood volume exceeding 300 in the entire game. A card with 4 mana can sometimes be exchanged for an enemy card with more than 10 mana.
This card counters all building decks, as well as the cursed skeleton deck.
I think Wheel of Doom is a pretty good card to use, but there are obvious drawbacks.
As long as you hit a teammate's unit by mistake, you may lose the game directly. When using it, remember to mark it in advance to let your teammates know.
Minion Masters is a good game, a good game should not be buried, thanks to BetaDwarf's persistence and hard work.
Any questions and suggestions are welcome to discuss together, see you in the next video
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