Mip-mapped (unfiltered) voxel world
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Published on ● Video Link: https://www.youtube.com/watch?v=H1ADehJb11k
Reminds me of Quake with the software renderer. There is no filtering because each block is a block of voxels and the mesh is generated from the voxel data. I should probably do another video where chunks are not 100% filled to make them look less like Minecraft blocks.