Misshoni Devlog #1
Hey! So, sorry about not posting devlogs of Soldier Of, but I took a break on that to work on this for a month (though I worked on it a lot more since the last devlog video). The month is almost over, and at the end I'll be releasing whatever I have (demo, alpha, whatever). After that, I think I'll be heading back to Soldier Of. What I'd like to do is sell this for some cash (that was the goal; finish something in a month to sell), but I doubt I'll be able to get it to a good state before November.
Anyway, Misshoni is a 2D co-op multiplayer Metroidvania with an emphasis on teamwork. It will sell for a few bucks if it gets finished. It was made with the Blender Game Engine. So... Yeah.
If you want to watch my development progress, you can do so on Twitter and my game development homepage:
Twitter: https://twitter.com/SolarLune
Homepage: http://solarlune-games.blogspot.com/
Other Videos By SolarLune
2013-03-25 | 2D Sprites in the BGE - Part 2.5 |
2013-03-25 | Let's Make a Song in SunVox |
2013-03-10 | BGMC 7 - RFC 5414 |
2013-03-04 | Valchion Devlog #13 - Minor Enhancements |
2013-03-03 | Excalation (Remix) |
2013-01-28 | Pixel Art Tips #7 - Outlines |
2013-01-24 | Valchion Progress Video #12 |
2012-12-10 | 3D Lighting and a Flashlight |
2012-11-26 | Lasers and Trails |
2012-11-22 | Soldier Of Progress #9 - After the Break |
2012-10-22 | Misshoni Devlog #1 |
2012-10-13 | Pixel Art Tutorial 6 - Hue Shifting and Saturation Shading |
2012-09-01 | SunVox Tutorial 14 - Sampler Retriggering / Scaling |
2012-08-28 | mokujin |
2012-08-15 | Soldier Of Devlog #8 - Gameplay and Stealth |
2012-08-01 | Would You Buy: Dungens |
2012-07-19 | Driving Force (WIP) |
2012-07-05 | 2D Sprites in BGE - Part 2 |
2012-06-23 | Soldier Of Devlog #7 - SolarMau5 - Sounds and Stuff |
2012-06-12 | BGE 7DFPS Progress - Day 4 |
2012-06-02 | Sky Highway (SunVox) |