Valchion Devlog #13 - Minor Enhancements
Hello. So, here's another development log video showing my progress on Valchion. I've been bug-fixing and adding things to the game. For example:
- The fog is thicker.
- I added a dodge button (instead of double-tapping).
- I made some new maps.
- I added death music.
- I added a new enemy (the mole), though he isn't finished yet.
Kinda minor stuff, but overall, the game's starting to shape up. I want to add more interactivity with other characters as well, and the first boss is in the process of getting made, as well. Another demo is coming up soon - I would like to get feedback so I can refine it.
Anyway, you can check out my homepage at SolarLune Games, and check out my SoundCloud for the music from Valchion (the 'Game Over' music isn't there yet).
http://www.soundcloud.com/solarlune
Other Videos By SolarLune
2013-05-31 | Let's Examine: Lyle in Cube Sector #6 - Clifford the Big Blue Dog |
2013-05-23 | Let's Examine: Lyle In Cube Sector #4 - CP Orb Huntin' |
2013-05-23 | Let's Examine: Lyle In Cube Sector #3 - Geddit? Geddit? Yegeddit. |
2013-05-21 | Let's Examine: Lyle In Cube Sector #2 - Air Ball |
2013-05-21 | Let's Examine: Lyle In Cube Sector #1 - Lyle's A Weakling |
2013-05-19 | 5-19-13 Update |
2013-05-17 | FearOfDark - Flame Repellent (Beat and Bass Quick Remix) |
2013-03-25 | 2D Sprites in the BGE - Part 2.5 |
2013-03-25 | Let's Make a Song in SunVox |
2013-03-10 | BGMC 7 - RFC 5414 |
2013-03-04 | Valchion Devlog #13 - Minor Enhancements |
2013-03-03 | Excalation (Remix) |
2013-01-28 | Pixel Art Tips #7 - Outlines |
2013-01-24 | Valchion Progress Video #12 |
2012-12-10 | 3D Lighting and a Flashlight |
2012-11-26 | Lasers and Trails |
2012-11-22 | Soldier Of Progress #9 - After the Break |
2012-10-22 | Misshoni Devlog #1 |
2012-10-13 | Pixel Art Tutorial 6 - Hue Shifting and Saturation Shading |
2012-09-01 | SunVox Tutorial 14 - Sampler Retriggering / Scaling |
2012-08-28 | mokujin |