Valchion Progress Video #12
Hello! It's been awhile since my last video upload. I'll be sure to work on making more of them, both of my personal projects as well as my tutorials.
So, the point of this video is pretty much as follows:
1) I changed the name from Soldier Of to Valchion.
2) I made a title screen.
3) I added an Options menu.
4) I re-made the GUI from scratch with Moguri's BGUI module, which looks a ton better (and should perform better).
5) I re-drew Simon's sprites.
6) I added shells that pop out when you fire or reload (depends on the weapon).
7) Hopefully I'll have a demo out soon.
By the way, I know that the map screen chugs a little bit - I have to do something to optimize it.
Also by the way, I added Valchion to my website, so feel free to visit it and check it out.
Follow me on Twitter to stay up on my development on a regular basis!
https://twitter.com/SolarLune
Thanks a lot for watching!
P.S. I've got over 1200 subscribers! That's amazing! Thanks a lot for watching my videos! :D
Other Videos By SolarLune
2013-05-21 | Let's Examine: Lyle In Cube Sector #2 - Air Ball |
2013-05-21 | Let's Examine: Lyle In Cube Sector #1 - Lyle's A Weakling |
2013-05-19 | 5-19-13 Update |
2013-05-17 | FearOfDark - Flame Repellent (Beat and Bass Quick Remix) |
2013-03-25 | 2D Sprites in the BGE - Part 2.5 |
2013-03-25 | Let's Make a Song in SunVox |
2013-03-10 | BGMC 7 - RFC 5414 |
2013-03-04 | Valchion Devlog #13 - Minor Enhancements |
2013-03-03 | Excalation (Remix) |
2013-01-28 | Pixel Art Tips #7 - Outlines |
2013-01-24 | Valchion Progress Video #12 |
2012-12-10 | 3D Lighting and a Flashlight |
2012-11-26 | Lasers and Trails |
2012-11-22 | Soldier Of Progress #9 - After the Break |
2012-10-22 | Misshoni Devlog #1 |
2012-10-13 | Pixel Art Tutorial 6 - Hue Shifting and Saturation Shading |
2012-09-01 | SunVox Tutorial 14 - Sampler Retriggering / Scaling |
2012-08-28 | mokujin |
2012-08-15 | Soldier Of Devlog #8 - Gameplay and Stealth |
2012-08-01 | Would You Buy: Dungens |
2012-07-19 | Driving Force (WIP) |