Mod Custom Weapons in NINJA GAIDEN Sigma 2 (PC)
In my latest tutorial, I will demonstrate how to import (virtually) any object into NGS2 as a custom weapon. Prerequisites include Blender (I’m using version 2.93); and, via Nexus Mods, tianmuxia’s converters and tianmuxia’s mods loader.
This is a reductionist example featured in the video, but it addresses the fundamental process of modding in a custom weapon. If enough people ask for an “intermediate” tutorial, I might just oblige and put together one of those, too.
I hope this helps. Thanks for watching!
Join me at my Discord: https://discord.com/invite/ge3hFpT
I make NG stickers and shit: https://www.etsy.com/shop/GuiltysGarage
0:00 Intro
0:45 Avoiding File-path Discrepancies
1:29 Finding the Asset to Replace
2:16 Object Armature
2:56 How Object Names Help Troubleshooting
5:34 Importing and Aligning New Asset
6:34 Object Properties Panel and Transforms
8:09 Assimilating New Mesh with Object
8:50 Assimilating New Textures with New Object
12:09 Deleting UV Maps with No Meshes
12:39 Duplicating Mesh for Remaining Objects
16:10 Replacing Textures
17:00 Proper Texture Names
18:33 Verifying Asset Properties
19:04 Export Properties
20:02 Converting FBX to TMC
21:56 Moving Repacked Files to Mods Folder
22:36 Initial Testing
24:02 Additional Adjustments (3x Speed)
24:47 Additional Testing
27:16 Supplemental Mod Demonstrations
Other Videos By Guilty Gaming
Other Statistics
Ninja Gaiden Sigma 2 Statistics For Guilty Gaming
At this time, Guilty Gaming has 52,064 views for Ninja Gaiden Sigma 2 spread across 38 videos. About 11 hours worth of Ninja Gaiden Sigma 2 videos were uploaded to his channel, or 4.02% of the total watchable video on Guilty Gaming's YouTube channel.