MonoGame samples running on PSVita and XBOX ONE
Channel:
Subscribers:
733
Published on ● Video Link: https://www.youtube.com/watch?v=ak-GNwDcQGw
This is a demo of BlitWorks' Unsharper technology, converting C# code into C++.
NeonShooter and Platformer2D -a pair of XNA/MonoGame samples- have been automatically converted to C++ using Unsharper, and then they have been ported to PSVita and XBox One.
More info: http://www.blitworks.com/unsharper
Credits:
NeonShooter by Michael Hoffman
Platformer2D by XNA Team
MonoGame by MonoGame Team
Other Videos By BlitWorks Games
2018-01-13 | Super Meat Boy for Switch (EU) |
2017-12-06 | Hammerwatch for PS4, XBOX ONE & Switch Announcement (EU) |
2017-12-06 | Hammerwatch for PS4, XBOX ONE & Switch Announcement (US) |
2016-08-10 | Cannon Brawl: Now available on XBOX ONE & PS4 (US) |
2016-07-25 | Cannon Brawl for PS4 & XBOX ONE Announcement (US) |
2016-07-25 | Cannon Brawl for PS4 & XBOX ONE Announcement (EU) |
2016-05-12 | Super Meat Boy: Now available on Wii U (US) |
2016-05-12 | Super Meat Boy: Now available on Wii U (EU) |
2016-05-03 | Super Meat Boy for Wii U Announcement (US) |
2016-04-29 | Super Meat Boy for Wii U Announcement (EU) |
2015-04-02 | MonoGame samples running on PSVita and XBOX ONE |
2014-03-20 | OpenGL ES 2.0 sample running on PSVita |
2014-03-17 | MonoGame running on native PSVita |
Tags:
Xbox One (Video Game Platform)
PlayStation Vita (Video Game Platform)
XNA
MonoGame
C#
.NET Framework (Software)