MORTAL KOMBAT DECEPTION * Gameplay [PS2]

MORTAL KOMBAT DECEPTION * Gameplay [PS2]

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Walkthrough
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Mortal Kombat: Deception is a fighting video game developed and published by Midway as the sixth installment of the Mortal Kombat (MK) video game franchise. It was released for the PlayStation 2 and Xbox in October 2004, for the GameCube in March 2005 and later ported for the PlayStation Portable under the title Mortal Kombat: Unchained in November 2006. Mortal Kombat: Deception follows the storyline from the fifth installment, Deadly Alliance. Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender of Earthrealm. The surviving warriors from the previous titles join forces to confront Onaga.

Twenty-six characters are available to play in the game, with nine making their first appearance in the series. Deception contains several new features in the series, such as chess and puzzle games with the MK characters and an online mode. The Konquest Mode returns from Deadly Alliance, but follows the life of Shujinko, a warrior who is deceived by Onaga to search for artifacts to give Onaga more powers. Deception's Konquest Mode differs greatly from the Konquest Mode of Deadly Alliance, however, containing elements of open-world exploration in between story progression, rather than the Kombat Tower of Deadly Alliance.

Series co-creator Ed Boon designed Deception to be an unpredictable fighting game, and included new features such as the minigames as surprises. Several parts from Deadly Alliance such as combos and arenas were redesigned to be more realistic as well as more interactive. Deception has been well-received by video game reviewers, who praised the fights and the new features. The Konquest Mode, however, received criticism for poor voice acting. Several publications have called Deception the best fighting game of 2004.

Gameplay

The game's arenas are similar to those in Mortal Kombat: Deadly Alliance, but include new features such as unique weapons which players can use, and instant-death traps which immediately kill a fighter who falls into them. The game also introduces the "Combo Breaker", a system which allows players to interrupt combos up to three times per match.
In contrast to Deadly Alliance, in which characters had only one Fatality, the Deception characters have two Fatalities and a hara-kiri suicide move. The latter is used when the phrase "Finish Him/Her" is shown on the screen and the player is about to lose.

Deception introduces two minigames that use MK characters. "Chess Kombat" is a minigame similar to classical chess, but uses player-selected characters as pieces that must best each other in combat to take a square. Some pieces have certain abilities, ranging from impersonating their opponents to instantly killing one of the opposing pieces. It also adds "Puzzle Kombat", a puzzle game similar to Super Puzzle Fighter II Turbo which features super deformed versions of the MK characters that attack each other once a player gains an advantage in the game.

The "Krypt" returns from Mortal Kombat: Deadly Alliance and serves as an interface to access extra content hidden in "koffins" (actual coffins named with the series' trademark misspelling). In Deception, the size of the Krypt was reduced from 676 koffins to 400 koffins. Some koffins also have locks that require keys which can only be found in the Konquest mode. The Krypt in Mortal Kombat: Deception includes twelve bonus characters (which was cut down to six characters in the GameCube version). #Gameplay

NO EMULATOR USED!!
Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.

https://www.retrorgb.com/upscalers.html
(RGB Video & XRGB-Mini Framemeister :: RGB101 / MY LIFE IN GAMING)
https://youtu.be/43dzrCAfU3A


Release
PlayStation 2 & Xbox
NA: October 4, 2004
PAL: November 19, 2004
GameCube
NA: March 1, 2005
MK: Unchained
PlayStation Portable
NA: November 13, 2006
EU: November 24, 2006
AU: December 9, 2006

Genre(s) Fighting

Mode(s) Single-player, multiplayer







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