Mortal Kombat Mythologies Sub-Zero! Wait... This Isn't A Fighting Game? - PSX (Part 2 of 2)
I've wanted to play this game for so long and now that dream is finally a reality. Prepare for memes and head scratching game design. Prepare for peak platforming, prepare for Mortal Kombat Mythologies. The team had very limited development time and decided to cater this more to players that play fighting games. The controls are a giant mess with a turn button and the overall movement is jank because it's a fighting game character copy and pasted into a platformer. I had a lot of fun playing and laughing with the stream. I could list the problems with this game but I think it speaks for itself. The convoluted puzzles were a blast to figure out. I also love the passion to use live action cutscenes you can tell the team had a lot of fun making the game. This is part 2 of 2 of our playthrough.
Mortal Kombat Mythologies: Sub-Zero | 1997 | PSX
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