Moss: Book II Spotlight | Unreal Engine

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Moss: Book II
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Duration: 5:58
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Polyarc details how it used Blueprints and State Machines to experiment and develop VR game Moss: Book II using Unreal Engine.

Read more at https://unrealengine.com/spotlights/how-moss-book-ii-improves-upon-its-predecessor-in-nearly-every-way




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