Moss: Book II Spotlight | Unreal Engine
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Published on ● Video Link: https://www.youtube.com/watch?v=SS80J8sA970
Polyarc details how it used Blueprints and State Machines to experiment and develop VR game Moss: Book II using Unreal Engine.
Read more at https://unrealengine.com/spotlights/how-moss-book-ii-improves-upon-its-predecessor-in-nearly-every-way
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