My Top 25 Worst Video Games

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This shows my top 25 worst games

Here is reasons why Sonic 2006 is my most hated game:
1. As mentioned above, the game was heavily rushed and had a terrible development cycle. Sonic Team didn't finish the game, instead they took an untested alpha build. This predictably caused a great number of issues listed below.
2. The game has lots of glitches and bugs; many gimmicks are buggy, it's easy to glitch through walls, sometimes the character model can disappear, etc.
3. Due to improper physics implementation, moving on an incline doesn't feel any different from moving on a flat surface, characters come to an immediate stop upon release of the joy stick, characters can stand upside-down on the ceilings of loops, and jumping feels very floaty. To add insult to injury, the game uses Havok physics engine, which is known for awesome physics capabilities and was used in lots of awesome games like Half-Life 2, Far Cry 2 and F.E.A.R..
Poor controls and terrible camera make the game frustratingly bad and more difficult, making it hard to jump through rings or drive a vehicle. It also makes the game unfairly difficult and rage inducing. The bad controls can cause cheap deaths. For example, in the first zone, there is a bridge below an item box which Sonic can get stuck on and die if you aren't moving the left stick after going on the ramp just before the bridge.
4. The game also suffers from a terrible framerate; there are plenty of moments where the game drops into single digit frames, almost of slideshow quality. It's pretty bad on Xbox 360, and even worse on PS3
5. While most of the voice acting is good, Jason Griffith's performance as Sonic is bland in some scenes, Pete Capella's performance as Silver can get really annoying at times, and Kathleen Delaney's performance as Rouge gives very dull effort and doesn't match with the character, once again.
The story is convoluted, messy, and downright riddled with plotholes. The reason for all of this is because Sonic '06 was meant to be a series reboot; if that was the case, it would be fine, but for some strange reason, Sonic Generations treats it as canon with the rest of the series (In fact, it introduced a huge continunity hole to the Modern Era timeline), so the massive retcons, inconsistencies and plotholes can't be excused anymore and also introduces plotholes in the rest of the lore. Some examples include (but not limited to):
Sonic and his friends can time travel with the Chaos Emeralds. Why don't they just go back in time and extinguish The Flame Of Hope right away to prevent the end of the world?!
6. Mephiles' plan doesn't make sense either. Why don't he just go back in time and merge with Iblis right away?!
In the scene where Shadow is sealing Mephiles in the staff, Mephiles says that one day he will escape and kill Shadow, which could explain how Mephiles knows Shadow when they first meet, because Shadow was meant to stop Mephiles. However, Shadow was still sealed in the capsule in Prison Island at that time, so there was no way he could have stopped Mephiles in the first place.
7. The aforementioned ability to time travel at will has no limitations or consequences. This game exemplifies why time travel is such a risky plot device because how easy it is to cock up.
During the scene when Shadow meets Mephiles, he introduces himself to him, however, when he meets Mephiles again, Shadow asks Mephiles how he knew his name. Does Shadow have some kind of short-term memory loss? Why did Shadow leave the Sceptre Of Darkness behind? Even Silver questions this decision!
8. Blaze and Silver can call themselves "best friends", but there's a problem, Blaze completely forgot Sonic. Also there's no explanation how Blaze met Silver and became friends.
9. Speaking of Blaze, she doesn't do anything useful throughout Silver's story, as she is shoehorned. While she supposedly acts as Silver's mentor, but in terms of story contribution? Well aside from sacrificing herself to seal Iblis, she does very little to aid Silver on his quest, and has very little input on anything. There are cutscenes where Silver is conversing with someone with Blaze just standing in the background looking pretty. The funniest part is that neither Silver nor the character he is talking to even acknowledge her presence.
10. Speaking of the storyline, the game literally retcons itself at the end. This infuriated players because they had to endure this game for approximately 12 hours, only to be told it was all for nothing, most likely due to Sonic Team being aware that the game was unfinished.
Next to no speed in a game franchise that is supposed to be fast-paced and full of fast characters. Even Sonic himself (you know, the fastest thing alive) runs relatively slow compared to the other entries in the series.

I DO NOT OWN THESE SONGS, Credit goes to Nintendo and Kevin Macleod for the music, and credit to PopCap for the PVZ 2 music, and credit to everyone







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