Narcosis: Part 1 Gameplay/Montage/Walkthrough | How To Overcome Your Fear of Spiders (Arachnophobia)
shogoz here! Narcosis Part 1 Gameplay Montage features huge freaking scary spiders! In future vids, I'll try to find all Easter eggs, glitches, bugs, exploits, bosses, creatures, monsters, hidden areas, jumpscares and secrets. All endings/Alternate endings will also be included if there's more than one. If you want to see me play this game in VR using my HTC Vive, hell no! I have arachnophobia.
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http://store.steampowered.com/app/366870/Narcosis/
ABOUT THIS GAME
Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor with low light and few tools, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out.
Conceived as a student project, this first person survival story unfolds following an industrial catastrophe, from inside a half-ton, high-tech dive suit — a “walking coffin." Influenced and inspired by a growing appetite for unconventional horror and narrative-driven games, Narcosis is rooted in reality, but steeped in the surreal.
Features:
Pressure Kills: High-stress situations accelerate oxygen intake, distorting sight, sound, space and time.
Hostile Waters: A knife, flashlight and flares are essential to surviving the nightmarish flora and fauna of the abyss.
Phantom Narrative: The survivor’s account unfolds in inexplicable ways alongside the player’s journey.
Beyond Good and Evil: No shadowy organizations or eldritch terrors at Narcosis’ dark heart, only primal fears and human limits.
Terror Verite: Primal fears — darkness, confinement and isolation — take on new levels of immersion when experienced in VR (Oculus Rift/HTC Vive/OSVR). This game is not currently available on Xbox One, Nintendo Switch or PS4.
About Honor Code:
Based in France and California, Honor Code’s collective resume includes such games and series as Assassin’s Creed, Dance Central, Metal Gear Solid, Remember Me, Republique, The Silent Age, and Silent Hill.
Current Patch Changelist [v1.1.2.18509]
Safe Zone decals updated upon level save
Minor memory optimizations
The "Wanderer effect" works when Vsync is "off" and running at a high framerate
Japanese subtitles fixed
"You're an engineer" VO subtitles fixed (all languages)
Vertices adjusted in cafeteria so the "blood room" doors don't clip through walls
Player-collider fixed on crane in training pool
Fixed unclamped shader that occasionally causes a "white flash"
Interpolation added to the mist-on-glass effect (to prevent flashing in/out)
Fixed continue button displaying "commence"
Credits updated
"Open Air" no longer unlocked prior to credits
Cuttlefish attack angle adjusted in "Back to Normal"
Main Menu options adjusted: now says "Continue" instead of "Start Over" upon reaching the final sequence
Minimum System Requirements:
OS: Windows 7 (64 bits)
Processor: Intel i5 or better
Memory: 4 GB RAM
Graphics: Nvidia GTX 560 or better
DirectX: Version 11
Storage: 8 GB available space
Sound Card: Any sound card
Additional Notes: For VR, please refer to the recommended configuration.
Recommended System Requirements:
OS: Windows 7 (64 bits)
Processor: Intel i5/7 second generation or better
Memory: 8 GB RAM
Graphics: Nvidia GTX 970 / AMD R9 290
DirectX: Version 11
Storage: 8 GB available space
Sound Card: Any sound card
Additional Notes: This is the minimum configuration to play in VR.
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