You could also let her do her thing, if you're the patient type of person.
And about Natalya not dying, if you would have paid attention at Bunker II level you might not have tried to kill her at Archives. As it did trigger the exit, for sure, but as she has always been invincible, like some guy she worked with, and now I think she hates you a little more. But maybe I am totally wrong...
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EZPZ mod: EZ as A-B-Z
= version A = vanilla with some modified weapons, compatible with randomiser, you might spend some time pressing A button to switch between randomised weapons ? ( I'm trying hard to justify why it's called A here )
= version B = no gadgets, B button to fill most of objectives ( activation ), different ways of filling objectives, explosions boosts / drone boosts
= version Z = kill everyone ( including all NPC, so need to re-kill some of them, as they just don't want to die ( hello, Natalya ) ) and destroy everything = Z button gameplay
It also implies some indestructible stuff and invincible NPC would no longer be in version Z. Z is thought to be like a brutal old school shooter. No morality, no objectives.
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